CASINO WAR

 

Casino War is derived from the popular children's card game War. In traditional War, two players divide a standard 52 card deck evenly. The two players then proceed to battle card by card using the traditional card rankings starting at the lowest ranking (2) to the highest ranking (Ace). With each battle a certain player wins and assumes control of the opponent's card with the goal of collecting all of the cards.

Casino War is similarly simplistic in its format and is without a doubt the easiest game a player will come across in any brick and mortar or online casino. Because of its simplicity, it is highly accessible and played by a variety of people, although it is still considered a minor table card game that takes a back seat to blackjack, poker and other more popular table games.

 

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Game Details

 

Learning Casino War is a relatively simple process and only takes one or two runs to get the full feel of it. Casino War uses six decks of cards instead of the single deck of cards used in regular War. There are absolutely no jokers used in either War or Casino War. Cards are ranked based on their poker value with no differences in suits. This means that the hearts, clubs and diamond denominations have no worth in Casino War. The precise card rank is as follows from highest to lowest: Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2.

 

Game Rules

 

The six decks of cards are divided evenly between player and dealer. Because this game type requires a dealer, you're more likely to see it in online casinos nowadays as this simply requires a virtual dealer rather than a live dealer at a brick and mortar casino. The cards are shuffled and placed face down in order to prevent both players from knowing what cards their opponents have. The player and dealer then proceed to battle card by card. This means taking the top most card from the personal deck and revealing it against the dealer's top most card. Whichever person is holding the card with the highest ranking wins that particular battle. The winner than takes the opponent's card and places both cards on the bottom of their pile.

These battles continue through all six decks of cards until either the player or the dealer has accumulated every single card and is therefore the winner of that particular game of Casino War.

 

Tying in Casino War

 

In War and Casino War, there is always the possibility of the player and dealer matching cards during a battle. When both cards are of the same rank, there are two available choices to the player in Casino War. A player can simply surrender that card to the dealer, who then takes the card as if he or she has won that particular battle and wins the original bet forcing the game to be over. The player may also go to War with the dealer. In order to go to do this, the player must raise the bet with an amount that is at least equal to the original bet amount made. Going to War is comprised of both player and dealer placing three cards face down on the table. Another fourth card is also placed on the table face up. This way a War is determined by the fourth card's rank. Whoever's fourth card has the highest rank assumes control of all the cards laid out on the table.

This includes the initial card from the opponent that initiated the tie event and the three cards that were placed on the table face down. If a player is victorious in the tie, he or she will win the original bet and not the doubled bet. In this sense, it is best to consider the act of doubling the bet as the price necessary to simply play War against the dealer. Should the dealer win the tiebreaker, they win both the original bet and the bet raised by the player for the privilege of playing the tiebreaker.

If a War between the fourth cards results in another tie event, the process is simply replicated until the tie is broken. One can imagine that in unusual circumstances this can become either a very lucrative or disastrous situation for the player.

 

Wagering in Casino War

 

Wagering is another area where Casino War differentiates itself from the regular children's game of War. Prior to starting a game of Casino War, players are able to place a bet against the dealer.

Along with a proper bet, players can also place a side bet that is referred to as the Tie Bet. In Casino War, players must make a proper bet but do not have to place a tie bet. The tie bet is entirely up to the player's discretion. Tie Bets are made at the beginning of the game and carry a 10 to 1 payout only if the very first card of the deal is a tie.

It's important to remember that in order to go to War, or play the tiebreaker, the player must raise the bet. The house will also raise the bet along with the player, but this act does not have any significance. This is because the dealer has no surrender option, while the player is allowed a surrender option where they simply lose the original bet and the game.

 

Additional Content if Required

 

LThe casino element behind Casino War is largely about the house edge. Theoretically, a game of war offers both players a 50% chance of winning. However, in Casino War this is adjusted to create a greater house advantage.
The crux of the house advantage lies in the privilege to War during a tiebreaker. Because the player is required to choose from either doubling their bet to go to war or surrendering the original bet, they must choose between two options that contain a house edge.

The surrender option provides no favors to players as they lose the bet and the game. This option carries a 3.7% house advantage. Comparatively, always going to war carries a 2.9% house advantage. So, regardless of the situation, going to war is simply a much better route than surrendering.

For example, surrendering on a $10 original bet that closes out the game usually doesn't leave any player happy at the end of the day. Entering into a war in order to break a tie would require the player to raise the bet to $20, but the house advantage is slightly lower and it's the only option to keep the game going while providing the player an opportunity to win.

Additionally, certain online casinos may use an unusual number of decks. You may find an online casino that uses one deck, three decks, or even eight decks. Depending on the number of decks used, the house edge on the surrender and war circumstances change.

The simplicity of Casino War does not leave a lot of strategic manoeuvres to choose from. The house does maintain a considerable advantage, but it ultimately boils down to the luck of the draw and never ever surrendering on any tiebreaker occasion.

 

 
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